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Evidence Guide: CUAANM501 - Create 3D digital character animation

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUAANM501 - Create 3D digital character animation

What evidence can you provide to prove your understanding of each of the following citeria?

Clarify work requirements

  1. Determine requirements and purpose for 3D digital character animation with reference to production documentation
  2. Determine work flow sequences to ensure production schedule deadlines are met in consultation with relevant personnel
  3. Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created
Determine requirements and purpose for 3D digital character animation with reference to production documentation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine work flow sequences to ensure production schedule deadlines are met in consultation with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Prepare to create 3D digital character animation

  1. Gather and analyse reference materials to assist in animating the characters
  2. Examine models to be animated to determine most appropriate animation techniques
  3. Identify and develop skills with the controls of character rigs
  4. Analyse audio supplied for animations as required
  5. Create thumbnail sketches of key poses required
  6. Act out actions and facial expressions, and make notes on timing of actions or record to video for later reference
  7. Select the most suitable combination of animation techniques
Gather and analyse reference materials to assist in animating the characters

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Examine models to be animated to determine most appropriate animation techniques

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and develop skills with the controls of character rigs

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Analyse audio supplied for animations as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create thumbnail sketches of key poses required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Act out actions and facial expressions, and make notes on timing of actions or record to video for later reference

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select the most suitable combination of animation techniques

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create 3D digital character animation

  1. Animate first pass, applying relevant animation principles and experimenting with techniques to produce required creative effects
  2. Submit first pass to relevant personnel for comment on whether requirements have been met
  3. Make adjustments as required and refine animation in passes until production requirements are met
  4. Animate facial features and lip-syncing to match audio and design requirements taking into account animation principles
  5. Create secondary animations as required
  6. Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time
Animate first pass, applying relevant animation principles and experimenting with techniques to produce required creative effects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Submit first pass to relevant personnel for comment on whether requirements have been met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Make adjustments as required and refine animation in passes until production requirements are met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Animate facial features and lip-syncing to match audio and design requirements taking into account animation principles

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create secondary animations as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise animations

  1. Submit final character animations in agreed output format to relevant personnel by agreed deadline
  2. Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions
  3. Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects
Submit final character animations in agreed output format to relevant personnel by agreed deadline

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Determine requirements and purpose for 3D digital character animation with reference to production documentation

1.2 Determine work flow sequences to ensure production schedule deadlines are met in consultation with relevant personnel

1.3 Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created

2. Prepare to create 3D digital character animation

2.1 Gather and analyse reference materials to assist in animating the characters

2.2 Examine models to be animated to determine most appropriate animation techniques

2.3 Identify and develop skills with the controls of character rigs

2.4 Analyse audio supplied for animations as required

2.5 Create thumbnail sketches of key poses required

2.6 Act out actions and facial expressions, and make notes on timing of actions or record to video for later reference

2.7 Select the most suitable combination of animation techniques

3. Create 3D digital character animation

3.1 Animate first pass, applying relevant animation principles and experimenting with techniques to produce required creative effects

3.2 Submit first pass to relevant personnel for comment on whether requirements have been met

3.3 Make adjustments as required and refine animation in passes until production requirements are met

3.4 Animate facial features and lip-syncing to match audio and design requirements taking into account animation principles

3.5 Create secondary animations as required

3.6 Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time

4. Finalise animations

4.1 Submit final character animations in agreed output format to relevant personnel by agreed deadline

4.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

4.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Determine requirements and purpose for 3D digital character animation with reference to production documentation

1.2 Determine work flow sequences to ensure production schedule deadlines are met in consultation with relevant personnel

1.3 Select software that best suits the type of production and delivery platform for which 3D digital character animations are being created

2. Prepare to create 3D digital character animation

2.1 Gather and analyse reference materials to assist in animating the characters

2.2 Examine models to be animated to determine most appropriate animation techniques

2.3 Identify and develop skills with the controls of character rigs

2.4 Analyse audio supplied for animations as required

2.5 Create thumbnail sketches of key poses required

2.6 Act out actions and facial expressions, and make notes on timing of actions or record to video for later reference

2.7 Select the most suitable combination of animation techniques

3. Create 3D digital character animation

3.1 Animate first pass, applying relevant animation principles and experimenting with techniques to produce required creative effects

3.2 Submit first pass to relevant personnel for comment on whether requirements have been met

3.3 Make adjustments as required and refine animation in passes until production requirements are met

3.4 Animate facial features and lip-syncing to match audio and design requirements taking into account animation principles

3.5 Create secondary animations as required

3.6 Adopt safe ergonomic practices when using computer screens and keyboards for extended periods of time

4. Finalise animations

4.1 Submit final character animations in agreed output format to relevant personnel by agreed deadline

4.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

4.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Evidence of the ability to:

create 3D digital character animations that:

simulate physical gestures, expressions and actions

lip-sync facial features with audio

meet production requirements

use acting techniques to capture movement and facial expressions to apply to animated characters

select and apply various animation techniques in character creation

select and use proficiently appropriate animation software to create animated characters

save and store animations in appropriate file formats using industry naming conventions

work collaboratively with others in production team to achieve project outcomes

evaluate projects for improvement.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline typical challenges of creating character animations and how to handle these

describe animation techniques and principles as applied to the creation of 3D digital characters, including correct use of timing and weight, squash and stretch, movement in arcs, anticipation and follow-through, overlapping action and exaggeration

explain how acting contributes to design of facial expressions and body movements in animated characters, and how these are captured for use

identify relevant work health and safety standards which apply to working at screens and keyboards for extended periods of time.